Game Dev #3 Zombie script
Interdimensional trash
Here I will be talking about the zombie spawning system I am making, the script will be given a set of unites (unites being a card that costs a certain amount of points and does something like spawning a enemy or increasing point power) the scripts points are increased by pointpower every frame and each car will have a cooldown also being assigned a chance for script to use it
Monday
So I started working on a zombie spawning script (AI)
It was a pain fist I got rid of
if(reload >= 0) { Cooldown stuff }else { <= Reload —; <= animation(); <= } <=
The bottom half because there was no need for animation but I had also got rid of the reload deduction so I spent like 30 minutes going through mental pain until I found out I had deleted the reload deduction so you guys should also double check what you're deleting.
Also around this time I had found out about enumerators so instead of having a list of ids and names I could just have
Enum gun { Pistol, OtherGuns, Otherguns, Otherguns }
I implemented them and it worked first try THAT IS THE FIRST EVER TIME IT WORKED FIRST TRY FINALLY but then I thought about it and checked my code like 10 times to see if there is any small errors but no so that was cool, also I learnt about the Init function,
Init stands for initial so that's more information, I started working on the zombie pos basically I will assign a number to each place then in each level I will assign a chance to each place, but it first I wasn't working I read my code like 10 times and I had typed ds_list_find_index(); instead of ds_list_find_value();, I started implementing zombie chance so the script (AI) would pick a random unit and place it, it was late and I was tired so I went to bed.
Tuesday
I spent whole day studying save and load
Wednesday
Studying particles
Thursday
Spent the first bit of the day learning more about particles, made a simple shell particle, then muzzle flash and failed at making smoke here is the finished product
Then I reached 1 day/24 hour runtime use so I got off my computer.
Friday
I made zombie death animation
Notes
Sorry this week I forgot about taking videos / gifs of my progress. I will try to do it more next week.
Get Beta shooter
Beta shooter
a top down shooter game, where you shoot stuff, STILL IN DEVELOPMENT !!!
Status | On hold |
Author | Seiya |
Genre | Shooter |
Tags | Top down shooter |
Languages | English |
More posts
- Game Dev #12 Code rewritingJun 18, 2023
- Game Dev #11 Marathon Jam 3May 25, 2023
- Game Dev #10 Hp and damageApr 24, 2023
- Game Dev #9 Let's goApr 16, 2023
- Game Dev #8 somebody cares!!!Apr 06, 2023
- Game Dev #7 Lots of news (AND PLAYABLE VERSION)Apr 02, 2023
- Game Dev #6 Level guiMar 14, 2023
- Game Dev #5 SettingsFeb 27, 2023
- Game Dev #4 Not reallyFeb 13, 2023
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